![]() ![]() At the start of the level I lower them just a bit. On the front and back of it are 8 stationary wheels (no steering joints) strapped onto 4 pistons. My favorite machine out of all those is the slim-mobile, though,because its basically an all terrain vehicle. When I want to go forward I hold down the left arrow key to lower the wheels on the side while raising the wheels on the front and back and when I want to spin the machine I hold down the right arrow key to lower the wheels on the front and back while raising the wheels on the side. The wheels are strapped onto the base with steering joints but instead of steering horizontally like on a car they steer up and down. Then I just strapped on 3 cannons to the base of the launch bar. ![]() The catapult works the same way as the one in this video does but larger and with more springs pulling it. Honestly even if the devs were to close up shop right now I'd be happy with my purchase. In closing, if you like this kinda game, I'd recommend it if you don't have any issues dropping $6(?) for a few hours of entertainment + the "promise" of more to come. My only problem is that the physics engine can't really handle the larger builds, probably something to do with it being in alpha, but if you try to make something really complicated your frames are going to tank, and I mean hard.Īlso there is a sandbox mode, haven't tried it out but that could easily give even more playability if you know what you are doing and want to experiment with some wacky builds. The engine is really really pretty, and there are enough different block types that you can easily do quite alot of unique things with. Its really enjoyable if you like the concept of building things to do a specific task, and then modifying the hell out of it on the fly. I've bought it and sunk at least five hours into it already, haven't finished the zone yet.
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